@froswrig
Frost Wright

Grenica Mars Elijah Guo Eckener
Grenica Mars Elijah Guo Eckener by @froswrig (Frost Wright)

Yeah I know.. he has a really long name. But it's Gren for short. He's from CowBoy Bebop and in my books, one of the most emotionally moving characters in the entire series. Sad thing he dies though.

Category:
Rating:
Everyone
Class:
Finished Work
Submitted:
23y62d ago
Tags:
None
Other Work By @froswrig

Comments & Critiques (4)

Preferred comment/critique type for this content: Any Kind

Posted: Thursday, 20 September, 2001 @ 07:40 PM

Wow! I love the colours, especially those in the background and the cell style colouring is really nice, some of the best I have seen, actually.

http://www.side7.com/art/jesssmit

Posted: Sunday, 23 September, 2001 @ 09:26 PM

Holy f---, you've gotten good. stare

Posted: Saturday, 13 October, 2001 @ 04:47 PM

Outstanding colors. I especially like the blue highlights in her hair. My only complaint -- the hands could be more defined...Right now, they're kinda round and chubby, and don't fit the character much. (shrug)

Nice job, though!

my art: www.side7.com/art/daniwill

Posted: Sunday, 06 January, 2002 @ 12:12 AM

awwww gren is so cute ^^ second best character in cowboy bebop. his death was sooo sad ;.;

Leave a Comment

You must be logged in and have an Active account to leave a comment.
Please, login or sign up for an account.

What kind of comments is froswrig seeking for this piece?

  • Any Kind - Self-explanatory.
  • Casual Comments - Comments of a more social nature.
  • Light Critique - Comments containing constructive suggestions about this work.
  • Heavy Critique - A serious analysis of this work, with emphasis on identifying potential problem areas, good use of technique and skill, and suggestions for potentially improving the work.
Please keep in mind, critiques may highlight both positive and negative aspects of this work, but the main goal is to constructively help the artist to improve in their skills and execution. Be kind, considerate, and polite.