@bleedman
bleed man

Sol
Sol by @bleedman (bleed man)

Sol Badguy from guilty gear, a 2d fighting game with a lot of pretty cool character designs.

Category:
Rating:
Everyone
Class:
Undefined
Submitted:
20y299d ago
Tags:
None
Other Work By @bleedman

Comments & Critiques (4)

Preferred comment/critique type for this content: Any Kind

Posted: Tuesday, 27 January, 2004 @ 07:25 PM

this is some amazing coloring here man.

Posted: Wednesday, 04 February, 2004 @ 09:34 PM

o0 glares I hate you. I saw the other Sol Badguy you drew. Its amazing you can so easily switch from one style to another. That's called talent man. This is great, the shadowing is really neat, and I love the guy's expression. Keep it up!

Posted: Thursday, 05 February, 2004 @ 10:26 PM

Once again, I am in awe of your mad talent. ::bows deeply:: The pose and expression totally say "Hey, what's up, I'm here to kick your butt and hand it to you on a platter!" I particularly like his almost-sly grin--he looks so cocky, but he certainly has the muscles to back it up!

I really like the half-sketched way you have this picture, because it really makes the finished parts pop out of the page. I really like the shadows on his pants and the lower part of his outfit--it looks like graphite. So is that part of your original sketch, or a CG effect? Either way, it rocks.

The almost paint-like effect on his muscles is just really awesome. I'm very impressed with your color selections there. I think they could've been blended a little bit smoother up in his right shoulder, though. Everywhere else is much smoother and just that little area looks a little off.

Other suggestion--his ponytail seems too neat. I think adding a few stray strands of hair will add a lot more action to the image. That's all.

Have you ever considered posting a step-by-step process here? I'd be really interested in seeing how your images go from sketches to the final versions, which totally rock.

Posted: Saturday, 07 February, 2004 @ 09:46 PM

It ain't graphite but just part of the original sketch. Nothing really complex in the process but just simple rendering. It'a matter of style and techniques actually or you might call experimental. If you like to see my step by step process you should checkout my sonic_sketch, I think we're already on the 3rd stage....:)

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